Sandrine Michaels
Aug. 30th, 2012 12:17 amBorn: Detroit, Michigan, 1990
"I've lived in all the great cities of the United States ... but never for more then a couple months."
Sandrine is a wandering spirit. Growing up she enjoyed traveling, and when things first got difficult with her parents when she was fifteen she tried to run away and strike out on her own. She was returned by police and continued to live with them while things got progressively worse, and when she was eighteen and her parents finally got a divorce, she washed her hands of that little family and left Detroit for good.
If there was one thing they thought they did right by their daughter, it was to teach her to fear the Marked and avoid them at any cost, that while the old practices were no longer in effect, the feeling was still there and 'you can't trust a Marked'. While she's wary and distrustful on standard practice, she's even doubly more so when dealing with anyone with a tattoo, ESPECIALLY if that tattoo is of an animal. She gets nervous and jittery, believes it's watching her, and if provoked might actually speak directly to it. (usually bad words).
She's had jobs and legitimate housing, but she's also been an 'urban nomad' and crashed on the couches of 'friends' and willing acquaintances. She generally doesn't stay long enough for people to get to know her; she knows that what she does is not common knowledge, and that her 'mutation' makes it that much more urgent to stay secret, and keeping people at arm's length is her way of keeping it secret.
She prefers wearing darker, natural colors, things that will help her blend in with surroundings instead of popping out. Her jewelry is all handmade, using natural found objects and whatever she can scavenge from dumpsters. She's made her living before selling jewelry; at one time even being able to afford actual beads from a local craft store. All of her magical instruments are handmade as well, and masked as bracelets or necklaces or such.
The natural items she uses are either gathered through walks in the park, but the animal-items she gets from her Faeked form, the Basenji. It is how she survives when she cannot afford food, and from the carcasses uses the feathers and bones. Her magic is very volatile and angry, and while she does have a natural adeptness for healing, she prefers a more aggressive approach because of her living situation. Being able to fight off junkies and perverts in dark city streets is always easier with a bracelet of pigeon bones aiding her punches with fear and fury.
But she longs for acceptance. The portals were the great hope of her kind, and while she wasn't very high on the priority list for the migration, she always dreamed. She ALWAYS made sure to connect with whatever magic office or authority was in whatever city she moved to, and to have updated contact information she'd only share with them. She always dreamed of getting that call, that acceptance to move to the open world, while she was sleeping on a subway train or fighting off a raccoon for choice trash.
She can be very calculating, and tries to judge which people she can manipulate for her own means; housing, food, etcetera. She will appear open and friendly with them, being subtle to read and figure out what makes them tick. People she cannot manipulate or just doesn't like she's quick to anger. But, with those she appears to like, as soon as things get 'too comfortable', she's pushing away and trying to move on. Usually, just grabbing her things in the night or when they're away, sometimes leaving a note but usually not, and going on to the next city.
But, one of the 'curses' of the Faeked is that they can take on some of the intrinsic qualities of the animals they imprint on. Sandrine, with the right bond and development, could quite possibly meet someone or someoneS that she feels a connection with, and finds herself inexplicably drawn to open herself to, and to protect, and to settle with. A Basenji is being known for being aloof, stubborn creatures, but innately tied to their human companions. If Sandrine finds someone that treats her just right, giving the respect you might a wild animal, she could be drawn in and warmed up. Such a possibility is not going to happen quick, and will be something she struggles with, but it is something I hope to eventually achieve with the roleplaying of this character.
"I've lived in all the great cities of the United States ... but never for more then a couple months."
Sandrine is a wandering spirit. Growing up she enjoyed traveling, and when things first got difficult with her parents when she was fifteen she tried to run away and strike out on her own. She was returned by police and continued to live with them while things got progressively worse, and when she was eighteen and her parents finally got a divorce, she washed her hands of that little family and left Detroit for good.
If there was one thing they thought they did right by their daughter, it was to teach her to fear the Marked and avoid them at any cost, that while the old practices were no longer in effect, the feeling was still there and 'you can't trust a Marked'. While she's wary and distrustful on standard practice, she's even doubly more so when dealing with anyone with a tattoo, ESPECIALLY if that tattoo is of an animal. She gets nervous and jittery, believes it's watching her, and if provoked might actually speak directly to it. (usually bad words).
She's had jobs and legitimate housing, but she's also been an 'urban nomad' and crashed on the couches of 'friends' and willing acquaintances. She generally doesn't stay long enough for people to get to know her; she knows that what she does is not common knowledge, and that her 'mutation' makes it that much more urgent to stay secret, and keeping people at arm's length is her way of keeping it secret.
She prefers wearing darker, natural colors, things that will help her blend in with surroundings instead of popping out. Her jewelry is all handmade, using natural found objects and whatever she can scavenge from dumpsters. She's made her living before selling jewelry; at one time even being able to afford actual beads from a local craft store. All of her magical instruments are handmade as well, and masked as bracelets or necklaces or such.
The natural items she uses are either gathered through walks in the park, but the animal-items she gets from her Faeked form, the Basenji. It is how she survives when she cannot afford food, and from the carcasses uses the feathers and bones. Her magic is very volatile and angry, and while she does have a natural adeptness for healing, she prefers a more aggressive approach because of her living situation. Being able to fight off junkies and perverts in dark city streets is always easier with a bracelet of pigeon bones aiding her punches with fear and fury.
But she longs for acceptance. The portals were the great hope of her kind, and while she wasn't very high on the priority list for the migration, she always dreamed. She ALWAYS made sure to connect with whatever magic office or authority was in whatever city she moved to, and to have updated contact information she'd only share with them. She always dreamed of getting that call, that acceptance to move to the open world, while she was sleeping on a subway train or fighting off a raccoon for choice trash.
She can be very calculating, and tries to judge which people she can manipulate for her own means; housing, food, etcetera. She will appear open and friendly with them, being subtle to read and figure out what makes them tick. People she cannot manipulate or just doesn't like she's quick to anger. But, with those she appears to like, as soon as things get 'too comfortable', she's pushing away and trying to move on. Usually, just grabbing her things in the night or when they're away, sometimes leaving a note but usually not, and going on to the next city.
But, one of the 'curses' of the Faeked is that they can take on some of the intrinsic qualities of the animals they imprint on. Sandrine, with the right bond and development, could quite possibly meet someone or someoneS that she feels a connection with, and finds herself inexplicably drawn to open herself to, and to protect, and to settle with. A Basenji is being known for being aloof, stubborn creatures, but innately tied to their human companions. If Sandrine finds someone that treats her just right, giving the respect you might a wild animal, she could be drawn in and warmed up. Such a possibility is not going to happen quick, and will be something she struggles with, but it is something I hope to eventually achieve with the roleplaying of this character.